DAY 2 – 30 Sept 2020
World Summit on Digital Built Environment
30th September 2020
Please note that all times are in EEST.
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9:00
Login – Showroom and Matchmaking – Explore the “Illusion City”
10:00
Tallinn Welcoming show
10:30
KEYNOTE SESSION 3
Theme 3: Redefining sustainable role of technology
Creating gravity and increasing the talent density – Mega projects as a platform for implementing new ways of working
Peter Vesterbacka
Founder
FinEst Bay Area Development
Human-Robot Futures in Architecture and Digital Fabrication
Kathrin Dörfler
Assistan Professor
TU Munich
11:30
Exploring the “Illusion City” – Showroom and Matchmaking
13:00
Partner sessions
Click the logos for detailed session programme
14:00
Community sessions
Session 5: Redefining technology adoption
Blockchain in real estate and construction
Alireza Khalafi, Swiss Association of Crypto Investors
AI transformation in engineering – building the right competencies after COVID-19 crisis
Janne Liuttu, Ramboll Finland
Co-creation of Digital road map – step by step from vision to practice
Suvi Nenonen, University Properties of Finland Ltd
Dynamic systems view on built environments and their digitalization across the globe
Pekka Huovinen, Business Management PJH
BIM-Futures – Capacity-building professional development
Mark Kelly, Galway-Mayo Institute of Technology
How Datahub enabled COVID-19 impact follow-up on construction sites
Heikki Sulonen, YIT
Reasons that slow down Nordic proptech growth
Risto Kankaanpää, Pontos
Session 7: Redefining digital construction
Cost-efficient documentation of buildings and technical installations with photogrammetry
Adrian Merkel, FRAMENCE GmbH
Synchronizing construction activities with takt platform
Marco Binninger, TAKT.ing
Experience and challenges of digital development from general contractor’s perspective
Miina Karafin,Nordecon AS
Using digital sticky notes for communicating from office to field
Heikki Halttula, Topcon Technology Finland Oy
Superior communication is a key factor in order to improve construction project performance
Otto Laurila, Homerunbynet Oy
Virtual timber construction factory
Raiko Gustavson, Estonian Woodhouse Association
Concrete 3D Printing: Accelerating the transition to Sustainable and Automated Construction
Fernando De los Rios,Hyperion Robotics
15:00
Community sessions
Session 6: Redefining digital infrastructure
Automation of city asset management process with computer vision technology
Markus Melander, Vaisala Oyj
Bottlenecks of creating digital infrastructure in Finland
Maiju Örmä & Kaisu Laitinen, Tampere University
How should we structure information so we can reuse it tomorrow and in 50 years from now
Göran Samuelsson, Swedish Transport Agency and Mid Sweden University
Creating a national framework for easier information exchange in road construction projects
Erling Onstein, NTNU
Benefits of digital twinning in creating a user-centric and sustainable built environment
Jarkko Männistö, Sitowise
Session 8: Redefining digital lifecycle
Smart Maintenance of University Campus Facilities – Case Tampere University
Jani Hämäläinen, Siemens & Ville Kautto, University Properties of Finland
Key elements in building trust in data ecosystems
Vesa Ilmarinen, Platform of Trust
Augmented Reality for Facilities Management
Francisco Forns-Samso & Mao Lin, Granlund
Social extended reality for construction and FM business
Henri Pirkkalainen, University of Tampere
Utilizing 3D city model to predict the heat demand of buildings
Enni Airaksinen, City of Helsinki, Helsinki3D+
Sensorized ETICS for LCA performance assessment
Angelo Ciribini & Lavinia Chiara Tagliabue, University of Brescia, Italy
KEKO Innovation Ecosystem, first results and focus areas
Mikko Kuusakoski, YIT
16:00
TWINMOTION WORKSHOP 1: A Crash Course Introduction
This workshop is aimed at archviz designers who have some knowledge of 3D content creation using apps like SketchUp, Revit, or 3ds Max. 2nd day Twinmotion workshop will deepen the themes of the first workshop. Workshop 1 is with Amer Yassine.
Attendees in this session will:
- learn how to import 3D content into Twinmotion – a fast and easy real-time visualization tool built on Unreal Engine
- find out how to enhance a project using Twinmotion’s built-in tools and assets, including PBR Materials and lighting
- learn how to show off designs with images, panoramas, videos, or BIMmotion files
TWINMOTION WORKSHOP 2: MORE THAN STUNNING VISUALIZATIONS
This workshop is a follow on from the “Twinmotion: A Crash course introduction” , and is aimed at archviz designers who have some knowledge of 3D content creation using apps like SketchUp, Revit, or 3ds Max. Workshop 2 is with Joep VanDerSteen.
Attendees in this session will:
- review how to use Twinmotion for collabortion between clients or co-workers
- learn about VR workflows, phasing tools and options for working with BIM and BCF data
17:00
Keynote session 2
Theme 4: Redefining sustainable construction and life-cycle
Reshaping how we create the built environment with digital tools and multi-disciplinary collaboration
Martin Fischer
Professor
Stanford University, CIFE
Fixing the productivity problem of construction – The role of improved situation picture
Olli Seppänen
Associate Professor
Aalto University
18:00
Closing words